GameStream and GRID

The final software features that Shield Tablet brings to the table are GameStream and GRID. These are effectively methods of turning the tablet into a thin client, as all of the rendering/computation is done on a computer either in the LAN or on a server in San Jose. From a technical perspective, both work great as long as the connection has high bandwidth and low latency.  For GRID, I managed to get a great user experience on a symmetrical 10 Mbps connection and around 10ms latency to the server. Games like Saints Row 3 played as if running on a console when the device is actually streaming from NVIDIA servers. From the user’s perspective, it’s a matter of going into the app drawer, opening GRID, and selecting a game. It’s simple and given sufficient server coverage I could easily see a Netflix-style usage model taking off quite successfully.

Although I didn’t spend as much time with GameStream, I didn’t detect any input lag and for the most part it’s just as simple. As long as a GameStream-enabled PC is on the same network, accessing GameStream compatible games is just a matter of going to the Shield Hub application, entering a four digit code on the PC to pair it with the tablet, and selecting a game. GameStream also works remotely, but the same caveats that come with GRID apply to GameStream on both the server and client end. Of course, the games that will run on GameStream have to be carefully selected. While it’s fully possible to play a twitch shooter like Call of Duty through GameStream, trying to use a controller in multiplayer is simply a massive disadvantage against people that are competent with a mouse and keyboard. I've included a screenshot of Mirror's Edge that I took while testing GameStream.

Gaming Ecosystem

Ultimately, I’m a bit conflicted on whether GameStream and GRID are really designed to stand on their own though. GameStream only works while you’re at home, and GRID is highly dependent upon low latency and also needs around 10 Mbps download and 5 Mbps upload for an ideal experience. Due to the latency requirement and the fact that the only GRID server bank is in San Jose, the very low latencies that GRID is best suited for are generally only achievable in California and parts of other nearby states. They’re definitely great in the situations that they work, but ultimately the native game library has to stand alone. To this end, the tablet is in a far better situation than the original Shield. The number of games that provide a quality gaming experience is now leaps and bounds better than what we saw with the launch of the Shield Portable. Trine 2 is included out of the box, and while I didn’t get a chance to try co-op mode it’s a compelling experience that once needed GameStream or GRID to be played on Shield. Along the same lines, the Grand Theft Auto series, Half Life 2, and Portal all play surprisingly well.

Fundamentally though, I don’t think single player games alone will sell Shield as a gaming platform. A single player game can only have a certain amount of replay value. Something like Half Life 2 might have 12 hours of gameplay at best. In comparison, multiplayer has massive amounts of replay value because even the same map can play out differently depending upon the people that play in the round. It’s that factor that makes it possible for people to spend 1200 hours playing a game like Battlefield 2. Unfortunately, for the most part the Shield tablet has a game library that seems to be skewed towards single player games. Fortunately, NVIDIA seems to understand this. While I haven’t been able to play War Thunder on Shield tablet, the promise of compelling multiplayer games on this device would be a strong enough reason to excuse potential shortcomings in other areas. Although it's good that an immersive multiplayer title is coming to Shield tablet, the key point of emphasis is that people playing a Shield device can play with those on console or PC as well. Until NVIDIA hits critical mass for Shield device adoption, multiplayer titles that only allow people on Shield to play with others on Shield will struggle because people won't play multiplayer unless there are other people to play with.

Software: DirectStylus 2, Console Mode, ShadowPlay CPU Performance
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  • kron123456789 - Thursday, July 31, 2014 - link

    Yes, you can use your Xbox360 controller with that tablet.
  • LedHed - Wednesday, July 30, 2014 - link

    When is NVIDIA going to start putting competitive SSD's inside of their mobile devices?
  • baii9 - Wednesday, July 30, 2014 - link

    Any comparison with a bay trail win8.1 tablet?
  • nicolapeluchetti - Thursday, July 31, 2014 - link

    Am i the only one who doesn't see the point of a gaming tablet with only 2.5 hours of battery when playing games?The need of a tablet for gaming is more related to situations where you have to play for lots of time without charging. I know that you can dial down the graphics and save the battery, but then where are the difference from an iPAd Air (which also has many more games?). This is totally pointless for me, it could have been good if battery lasted 5-6 hours, like it is know it's pointless.
  • hahmed330 - Thursday, July 31, 2014 - link

    If you run an ipad air full blast the batteries will last for 2.5 hours only... This is what they did.. If you run say dead trigger 2 or something like that the battery would last per say 4-5 hours.. That's pretty damn impressive by the way... I really hope this is successful as I would love play some really nice games..
  • semi177 - Friday, August 1, 2014 - link

    the comments on this site used to be good to read. now i just see bashing and misinformed comments. The admin should consider pushing down fanboy war threads much lower down and keep the useful ones on top.
  • TheinsanegamerN - Monday, August 4, 2014 - link

    Anybody know where the 32GB tablet is, or when it will release? not even nvidia shows it as available on their website, nor even mentions it.
  • scbundy - Thursday, August 7, 2014 - link

    So much for Charlie D's prediction that the Tegra K1 was going to be super hot, have a huge heatsink and use 50W.
  • Azurael - Friday, August 8, 2014 - link

    It's a bit of a disappointment in the display department, much like the Tegra Note 7 (which uses exactly the same display as the original Nexus 7 with a marginally better calibration as far as I can see) The stylus is great (in fact, I prefer it to the Wacom-developed screen in the Galaxy Notes) as is the SoC performance and value proposition - but if they want to appeal to people other than gamers (I would certainly have bought this), they've got to work on that LCD. I skipped the Nexus 5 and bought a G2 despite objecting to its size because the N5 LCD was a massive step backward in contrast from that in the Nexus 4 when calibrated. I bought a 2013 Nexus 7 to replace my 2012 Nexus 7 a few weeks ago because the LCD in the otherwise great Tegra Note is not a step forward. When will device manufacturers other than Apple realise that people do care about the LCD?
  • sandy105 - Tuesday, April 28, 2015 - link

    I have both the tegra note 7 and nexus 7 2012 .The one on nexus 7 has bonded fused display while the touch layer and screen are separated on tegra note7 making it very poor and VERY reflective.It also has muted colors and looks washed out.

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