Some Impressions and Benchmarks from Chrome on iOSby Brian Klug on June 28, 2012 4:13 PM EST
- Posted in
- Trade Shows
- I/O 2012
Earlier today, Google announced Chrome for iOS (iPhone and iPad), and thanks to Richard Gaywood finding a direct link to the App Store, I got the chance to play around with it in-between a busy schedule of sessions and meetings at I/O 2012. Chrome on iOS weighs in at 12.8 MB and is version 19.0.1084.60.
|Location||WebKit Version||HTML5test.com Score||CSS3test.com Score||Sunspider 0.9.1|
|iOS 5.1.1||534.46||324 + 9||52%||2226.1|
|iOS 6.0 B1||534.46||360 + 9||57%||1842.9|
|Chrome for iOS (on iOS6 B2)||534.46||360 + 9||57%||6839.4|
On the positive side, the Chrome interface is pretty much exactly how it appears on Android, including the nice tabbed card switcher complete with the ability to close and switch tabs by swiping off the edge of the screen. Scrolling around inside webpages is also nice and speedy on Chrome for iOS, which isn't a surprise since, again, it's using UIWebView. The real feature in Chrome for iOS sadly isn't a superior browsing engine, but rather the ability to sync your tabs, pages, and back history across the desktop and more mobile platforms.
Update: As NobleKain points out in the comments, there's a discrepancy between WebKit versions between iOS 6 B1 and B2. B2 is now running 536.13, but WebView remains 534.46. Either way for users running iOS 5.1.1, these should be the same, I just unfortunately only have a device on me running the beta, hence the discrepancy.
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wifiwolf - Friday, June 29, 2012 - linkYou can wait for when the shares are on the downside. While they're going up, all EU and others are stakeholders there and probably shareholders too.
Steelbom - Saturday, June 30, 2012 - linkFull OSes and Mobile OSes are an entirely different ballgame. And Microsoft had a massive market share, unlike iOS.
Striderevil - Sunday, July 1, 2012 - linkI'm sure they could ask other developers to put in similar safe guards if security was the only issue which I'm sure most would comply to be able to sell the full third party browser experience to Apple users.
Steelbom - Monday, July 2, 2012 - linkSure... but remember that this means every UIWebView -- including apps already on the App Store -- would have this potential problem. Perhaps Apple will open it up (safely) for UIWebView, but they absolutely won't if it could be exploited. I honestly don't know why they do it but, seeing how Apple keeps things locked down, it just fits.
And what about developers that don't? There will be plenty of them.
Striderevil - Sunday, July 1, 2012 - linkApple was a dominant player in the early pc market but closed, over priced environment and hardware forced many business especially during recessions to move with a stable low cost alternatives which included first IBM and then Dell running a cheaper but stable OS, Windows whose updates and support didn't fave to be paid for.
Apple is doing the same thing all over again and its only a matter of 1-2 years before they lose to alternative hardware and OS devices.
Steelbom - Monday, July 2, 2012 - linkI don't think Apple will ever lose what they've go so far. They won't let that happen.
darkcrayon - Monday, July 2, 2012 - linkApple never had the market they have with the iOS devices now. And the iOS devices are similarly priced to the competition. I don't think you can compare this exactly to the desktop computer industry in the 80s and 90s. The iPod certainly never lost to cheaper competitors. Apple basically led that market until the market itself was replaced by smartphones.
ThreeDee912 - Tuesday, July 3, 2012 - linkApple screwed up badly in the 90's after Jobs left. They made dozens and dozens of different models of Macs with slightly different specs, like the dreaded Performa series.
I mean, look at this:
Plus the "Classic" Mac OS had horrible memory management and was prone to crashing.
Jobs returned in late 1997 after Apple bought NeXT, threw out the stupidly confusing lineup of beige boxes, and slowly moved everything to OS X.
It wasn't because stuff was closed or priced high, it was because their hardware and software back then were crap.
Steelbom - Saturday, June 30, 2012 - linkThey've got reasons for not allowing UIWebView access to the Nitro JS Engine.
ciparis - Saturday, June 30, 2012 - linkThe opening images look so bad on a retina MBP that I thought my computer was broken. Please don't post text images again -- please, I beg you!