CPU Benchmark Performance: Legacy and Web

In order to gather data to compare with older benchmarks, we are still keeping a number of tests under our ‘legacy’ section. This includes all the former major versions of CineBench (R15, R11.5, R10) as well as x264 HD 3.0 and the first very naïve version of 3DPM v2.1. We won’t be transferring the data over from the old testing into Bench, otherwise it would be populated with 200 CPUs with only one data point, so it will fill up as we test more CPUs like the others.

The other section here is our web tests.

For the Core i3-12300, we are running DDR5 memory at the following settings:

  • DDR5-4800(B) CL40

Legacy

(6-1a) CineBench R10 ST

(6-1b) CineBench R10 MT

(6-2a) CineBench R11.5 ST

(6-2b) CineBench R11.5 MT

(6-3a) CineBench R15 ST

(6-3b) CineBench R15 MT

(6-4a) 3DPM v1 ST

(6-4b) 3DPM v1 MT

(6-5a) x264 HD 3.0 Pass 1

(6-5b) x264 HD 3.0 Pass 2

As we've seen throughout our testing, the Core i3-12300 does well in single-threaded performance. However, it does lack the grunt in multi-threaded applications compared with chips that feature more cores and threads.

Web

(7-1) Kraken 1.1 Web Test

(7-2) Google Octane 2.0 Web Test

(7-3) Speedometer 2.0 Web Test

In our web-based benchmarks, the Core i3-12300 performs brilliantly due to the higher IPC performance of Intel's Golden Cove P-cores on Alder Lake.

CPU Benchmark Performance: Encoding Gaming Performance: 1080p
Comments Locked

140 Comments

View All Comments

  • TheinsanegamerN - Thursday, March 3, 2022 - link

    You could read the review and look at the benchmarks, that may help
  • SunMaster - Thursday, March 3, 2022 - link

    Todays games are nowhere near single threaded, even though there is a main thread. The reason alder lake does well is because it has several/many cores/threads clocked high performing well. both xbox and playstation have had multicore amds for a decade (since 2006 for PS, 2013 for xbox), which forced developers to focus on weaker threads rather than the old fashioned monolithic design.
  • SunMaster - Thursday, March 3, 2022 - link

    Can't edit my post it seems, but by multicore AMDS I meant 8 core.
  • GeoffreyA - Tuesday, March 8, 2022 - link

    I would say, ST is really the building block of multi-threading. Get that single brick strong, and the entire wall will be strong.
  • mode_13h - Wednesday, March 9, 2022 - link

    Ah, but it's not that simple. You need a good interconnect, cache, memory system, and clock/power-management.

    For instance, just look an Ampere Altra. Even though its single-thread performance is somewhat lacking, it shines at MT.
  • GeoffreyA - Wednesday, March 9, 2022 - link

    Indeed, the mortar and bond style are just as important as the brick.
  • mirancar - Thursday, March 3, 2022 - link

    most games have some sort of single thread bottleneck
    also web browser performance is highly affected by the single thread performance
    this is what most people do 99% of time on their computers, almost nobody is "rendering"
    more cores help up to a certain point, then it becomes useless. anything above 6C12T is usually completelly useless. single thread perf matters much more than 16 core 32 thread benchmark
  • Calin - Thursday, March 3, 2022 - link

    Office applications. Legacy software. Interpreted code (as was the Visual Basic for Applications). Compilation (C or C++) of a single file.
    There are many places where "single-core" performance counts, as - if your typical operation lasts only a few seconds you might not really care to optimize (and going parallel might not be easy, and might not even be possible for some problems).
  • jcb2121 - Thursday, March 3, 2022 - link

    Zwift
  • Wereweeb - Thursday, March 3, 2022 - link

    Virtually every application. Google "Amdahl's Law".

Log in

Don't have an account? Sign up now