Gaming Performance

For Z690 we are running using Windows 10 64-bit with the 21H2 update.

Civilization 6

Originally penned by Sid Meier and his team, the Civilization series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer underflow. Truth be told I never actually played the first version, but I have played every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, and it is a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

GTX 1080: Civilization VI, Average FPSGTX 1080: Civilization VI, 95th Percentile

Shadow of the Tomb Raider (DX12)

The latest installment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

GTX 1080: Shadow of the Tomb Raider, Average FPSGTX 1080: Shadow of the Tomb Raider, 95th Percentile

Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arisen once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative-centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations. For our testing, we use the DirectX 12 benchmark.

GTX 1080: Strange Brigade DX12, Average FPSGTX 1080: Strange Brigade DX12, 95th Percentile

CPU Performance, Short Form Overclocking
Comments Locked

35 Comments

View All Comments

  • Silver5urfer - Saturday, February 26, 2022 - link

    You should have gone with MSI Unify X or ASUS APEX series for DRAM performance. Tachyon was not good for Z590 not sure how it is for Z690.
  • meacupla - Friday, February 25, 2022 - link

    Were you able to get memory to overclock beyond its stock 4800?
    The board's spec does say it supports up to 6400.

    Because I have doubts that this board can really do 6400, when it has 4 slots.
  • Jp7188 - Sunday, February 27, 2022 - link

    It would be great if Anandtech would do a piece comparing memory overclocks on the various boards. I was super excited to get my hands on a 6400 CL32 kit only to find it wouldn't work at full speed in the Aorus Master while it apparently does in other boards from ASUS and MSI. Fast mem with tight timings appears to be a significant differentiator for this generation of motherboards.
  • Infy2 - Sunday, February 27, 2022 - link

    Testing 2022 hardware with graphics card from 2016, time to upgrade I think? A powerful CPU like Adler Lake with such an obsolete graphics card will hardly show meaningful differences in gaming performance.
  • shabby - Monday, February 28, 2022 - link

    Insert AnandTech gpu review joke here...
  • DanNeely - Monday, February 28, 2022 - link

    The only way you're going to see any differences from CPU performance is to turn the graphics settings down to the point where the GPU isn't fully loaded and the CPU itself becomes the bottleneck. At that point any vaguely half decent card will work.
  • Tom Sunday - Sunday, February 27, 2022 - link

    Yes the GIGABYTE Z690 Aorus Master is pricey to say the least. I like to think being an enthusiast myself, but at the same time not convinced that l will be able to really taking proper advantage of all the Z690 Aorus Master offered premium features. It’s almost March/April now knocking on our door and I wonder with Intel breaking-out in the second half of 2022 their next-gen 13th Gen Core Raptor Lake, is it actually time to hold off building or even thinking now about an all new premium ($$$$) system? Intel proffers in featuring double-digit performance increases and greater core and thread counts. Moreover a more matured Alder Lake tech! Motherboard vendors in turn already doing a similar marketing dance of much improved MB-tech over their fall 2021 or early 2022 premium products. The old story prevails! “When to hold and when to fold with ones dollars?
  • TLindgren - Monday, February 28, 2022 - link

    Yeah, it's expensive but the real problem this motherboard have is that Gigabyte has a cheaper motherboard that is arguably better in many ways, the Z690 Aero D! The Master does have better integrated Audio though - the Aero D's ALC4080 is just as good as the Master's ALC1220 but they skimped on audio connectors so the Aero D is only 2.0, not 7.1.

    Differences:
    * Aero D offers both x16/x0 or x8/x8 PCIe 5.0 vs the Masters x16 PCIe 5.0 plus PCIe 4.0 4x!. Both have a third x16 running in x4 PCI 3.0.
    * Both have the same 10Gbps network chip, Aero D adds a 2.5Gbps to that.
    * Aero D adds dual Thunderbolt (replaces the "plain" USB-C connectors)
    * Aero D had DP+HDMI for the iGPU, Master has just DP - these outputs are useful for debugging and adding more screens while still rendering on the dGPU. With TB the Aero D has potentially four extra screens while Master has one!
    * Audio is a clear win for the Master - the audio codec on the Aero D should be comparable to the one used on the Master, but it doesn't have ports in the back for more than 2.0 audio!
    * Master has 5 M.2 compared to Aero D's 4.
    * Master has 9 USB Type-A compared to Aero D's 6.
    * Master has... "voltage measurement points". Swoon (not!).

    I consider the extras the Aero D has to be far more consequential than the extras the Master has, *except* Audio.

    The four PCIe 5.0 switches in the Aero D should cost Gigabyte more than the improved Audio on the Master and that ignores that Aero D also have 2xThunderbolt and a second LAN controller.

    So, exactly why does the Master cost $499?
    The answer is of course that retail pricing is controlled by what they think they can take for it, not what it costs to make, as long as they're not loosing money of course.
  • DanNeely - Monday, February 28, 2022 - link

    With garbage 2.0 audio out the Areo D belongs in the $20 or less liquidation junkbin if not the dumpster out back.
  • nevcairiel - Monday, February 28, 2022 - link

    I haven't used analog audio connectors in years. Headphones run a USB DAC, desktop speakers are just stereo, and actual movie watching uses HDMI to a receiver.

    Gladly safe a whole bunch of money if audio is the only meaningful difference I don't care about. Not that I'm going to buy anything Gigabyte anyway..

Log in

Don't have an account? Sign up now