AMD's Full Teaser Text

On June 01, 2016 at 10 a.m. China Standard Time (3 a.m. BST / 4 a.m. CEST) the Radeon Technologies Group will be announcing:

  • Radeon™ RX 480 set to drive premium VR experiences into the hands of millions of consumers; priced from just $199
  •  First Polaris architecture-based graphics processor to deliver VR capability common in $500 GPUs; expected to accelerate the size of the VR-ready install-base and dramatically increase the pace of VR ecosystem growth
  • RadeonTM RX 480 specifications including:
  AMD Radeon RX 480
TFLOPs (FMA) >5 TFLOPs
Compute Units 36
Memory Bandwidth 256GB/sec
Memory Clock 8Gbps GDDR5
Memory Bus Width 256-bit
VRAM 4GB/8GB
Typical Board Power 150W
VR Premium Yes
AMD FreeSync Yes
DisplayPort 1.3/1.4 HDR

Set to formally launch on June 29th, the Radeon™ RX 480 will deliver the world’s most affordable solution for premium PC VR experiences, including a model that is both HTC™ Vive Ready and Oculus™ Rift™ certified and delivering VR capability common in $500 GPUs.

In a notable market survey, price was a leading barrier to adoption of VR. The $199 SEP for select Radeon™ RX Series GPUs is an integral part of AMD’s strategy to dramatically accelerate VR adoption and unleash the VR software ecosystem. AMD expects that its aggressive pricing will jumpstart the growth of the addressable market for PC VR and accelerate the rate at which VR headsets drop in price:

  • More affordable VR-ready desktops and notebooks: AMD expects that affordable PC VR enabled by Polaris architecture-based graphics cards will drive a wide range of VR-ready desktops and notebooks, providing a catalyst for the expansion of the addressable market to an estimated 100 million consumers over the next 10 years.
  • Making VR accessible to consumers in retail: Thus far, retail has not been a viable channel for VR sales as average system costs exceeding $999 have precluded VR-ready PCs from seeing substantial shelf space. The Radeon™ RX Series graphics cards will enable OEMs to build ideally priced VR-ready desktops and notebooks well suited for the retail PC market.
  • Unleashing VR developers on a larger audience: Adoption of PC VR technologies by mainstream consumers is expected to spur further developer interest across the ecosystem, unleashing new VR applications in education, entertainment, and productivity as developers seek to capitalize on the growing popularity of the medium.
  • Reducing the cost of entry to VR: AMD expects that affordable PC VR enabled by Polaris architecture-based graphics cards will dramatically accelerate the pace of the VR ecosystem, driving greater consumer adoption, further developer interest, and increased production of HMDs, ultimately resulting in a lower cost of entry as prices throughout the VR ecosystem decrease over time.

The Radeon™ RX Series launch represents the first salvo in AMD’s new “Water Drop” strategy aimed at releasing new graphics architectures in high volume segments first to support continued market share growth for Radeon™ GPUs. In May 2016, Mercury Research reported that AMD gained 3.2% market share in discrete GPUs in Q1 2016. The Radeon™ RX Series will address a substantial opportunity in PC gaming: more than 13.8 million PC gamers who spend $100-300 to upgrade their graphics cards, and 84% of competitive and AAA PC gamers. With Polaris architecture-based Radeon™ RX Series graphics cards, AMD intends to redefine the gaming experience in its class, introducing dramatically improved performance and efficiency, support for compelling VR experiences, and incredible features never before possible at these prices.

Supporting Quotes:

“VR is the most eagerly anticipated development in immersive computing ever, and is the realization of AMD’s Cinema 2.0 vision that predicted the convergence of cinematic visuals and interactivity back in 2008,” said Raja Koduri, senior vice president and chief architect, Radeon Technologies Group, AMD. “As we look to fully connect and immerse humanity through VR, cost remains the daylight between VR being the purview of the wealthy, and universal access for everyone. The Radeon™ RX Series is the disruptive technology that adds rocket fuel to the VR inflection point, turning it into a technology with transformational relevance to consumers.”

“The Radeon™ RX series efficiency is driven by major architectural improvements and the industry’s first 14nm FinFET process technology for discrete GPUs, and could mark an important inflection point in the growth of virtual reality,” said Patrick Moorhead, principal analyst, Moor Insights & Strategy. “By lowering the cost of ownership and increasing the VR TAM, Radeon RX Series has the potential to propel VR-ready systems into retail in higher volumes, drive new levels of VR content investment, and even drive down the cost of VR headsets.”

“We congratulate AMD for bringing a premium VR ready GPU to market at a $199 price point,” said Dan O’Brien, vice president of virtual reality, HTC.  “This shows how partners like AMD survey the entire VR ecosystem to bring an innovative Radeon RX Series product to power high end VR systems like the HTC Vive, to the broadest range of consumers.”

AMD Teases Radeon RX 480
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  • Valantar - Thursday, June 2, 2016 - link

    My Fury X measures in at 8,6 GFLOPS. The 980Ti lands at 5,6 - yet outperforms my card in a number of games. The same is systematically true across the AMD and Nvidia lineups. AMD cards are far superior to Nvidia cards in compute, but not in gaming. Wether this is architecture or driver related is something I'm not qualified to answer, but that doesn't make it less true. A 15-20% deficiency in FLOPS to an Nvidia card does not translate to 15-20% less gaming performance, unless AMD has made some gargantuan architectural strides witl GCN 4.
  • Tewt - Thursday, June 2, 2016 - link

    "A 15-20% deficiency in FLOPS to an Nvidia card does not translate to 15-20% less gaming performance, unless AMD has made some gargantuan architectural strides witl GCN 4."

    Yeah, I know thus why I said it was an oversimplification and was only base on information we had NOW. There is no other information to go off of. Sure, I could throw in Gameworks and say how that screws AMD everytime so their true performance is never known because they get second-hand dev support but that still doesn't say about how either card's architecture will be received or how they have improved until we see actual benchmarks.
  • Valantar - Saturday, June 4, 2016 - link

    There is more information to go on - knowledge of how FLOPS translate to graphics performance on the different GPU architecture in the last few generations. We have no reason to think GCN 4 is a paradigm shift in terms of architecture - in that case, AMD would make more of a marketing point of it - thus it's reasonable to assume the relation between FLOPS and gaming performance should be roughly equal. 10% better? Sure, that might happen. But not 50%.

    Stating that "we don't know, so I'll assume massive improvements" is ridiculous. You're only setting yourself up for disappointment. I'd rather be realistic and end up getting a positive surprise, if that's the case.
  • bedscenez - Wednesday, June 1, 2016 - link

    and what about GTX 1060 of course it will have a lower TDP maybe around 110-125w and if Nvidia
    wants to price them at 200 dollars then AMD loses the Mainstream market. I like AMD and i want them to succeed but not this.
  • ET - Wednesday, June 1, 2016 - link

    All I have to say is: AMD marketing, really...

    What's RX 480? It was what, less than 3 years ago, that AMD said it's switching to a naming scheme that's blah blah blah, with numbers representing something and completely confusing the consumer but it makes sense, right, because it's better than one number. And then it introduces Fury, and now RX.

    At least they're consistent in trying to confuse consumers, got the give them that.
  • FourEyedGeek - Wednesday, June 1, 2016 - link

    Previous numbering system:
    Radeon HD 2xxx, Radeon HD 3xxx, Radeon HD 4xxx, Radeon HD 5xxx, Radeon HD 6xxx, Radeon HD 7xxx, Radeon HD 8xxx

    Current numbering system:
    Radeon Rx 2xx, Radeon Rx 3xx (includes Fury), Radeon Rx 4xx

    For the performance it offers, it really should be R9 480, as it is similar to R9 390.
  • BOOSTERK - Wednesday, June 1, 2016 - link

    I think you're missing the point. RX probably means R10. So basically it's an R10 480.
  • Eden-K121D - Wednesday, June 1, 2016 - link

    RX sounds like GTX and sounds cool compared to R9 which more sounds like an old school measurement
  • adamod - Wednesday, June 1, 2016 - link

    personally i wish that they stil used r7 and r9 but that it meant something specific....either one particular architecture or memory type or memory bus width or something......afaik al those numbers meant before were high end or mainstream which doesnt give much info.....if youre going to have r anything in the part number it should mean someting...then again i am a bit of a purist i just assume they start labeling them radeon 1, 2, 3, 4, etc. where the number is the relative speed compared to the others...as they make improvements in between cards they can list them as 1.1, 1.2, etc
  • bedscenez - Wednesday, June 1, 2016 - link

    So this RX 480 is not the R9 480x the Full Polaris 10 Chip not the cut down.

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